I lead the product design team at Chess.com, where I focus on designing
user interfaces and products that are fun, intuitive, and help millions of chess
players around the world improve their game.
Before that, I worked as a creative director and motion designer working
alongside design teams at motion design studios, agencies, and startups.
I care about quality of craft and hold myself to a high standard, no matter
where the pixels I work with live. I believe designers should help build and
ship what we design and value ownership over job description.